CultLeadr
03-05-08, 03:58PM
This isn't a web based game, but it's a game nonetheless, and it's quite small. I also wrote it myself. I actually started in 2006, but most of the work was done off and on in 2007 and in February of this year.
DOWNLOAD (http://www.4shared.com/file/39468516/6d3b0983/TIMESTREAMER_11.html)
Here's a summary of what Time Streamer is:
Time Streamer may remind you of a BBS style door game from the late 80's, early 90's. Playing through the game takes about 1-2 hours. The game is inspired around the story/myth of John Titor (a time traveler) who supposedly came to this world timeline to obtain an IBM 5100 for his world timeline in 2036.
Difficulty: hard
Time Streamer features:
- Fully Randomized Combat System with Random Enemy Encounters
- Sound Effects
- RPG style Level Gains (/w new skills each level; 6 skills total, 8 levels total)
- ANSI style color graphics
- Sci-Fi storyline with some humorous undertones
- Selectable Weapons and "Shrines"
- NPCs (you can interact with/talk to)
- Randomized powerup/drop system
- Overall, what I might call a fairly advanced "text-based tactical engine"
System Requirements:
(Windows XP)
Because the code utilizes functions specific to XP it likely won't work in 98 or WinMe.
This game was programmed entirely in Windows NT batch scripting. The point of this gimmicky exercise was not to make a "great game" but to _make a game_ with a toolset that isn't designed for it. As far as I know, there is no other batch file games this elaborate and complex, much less a real game at all. I tend to think this is a major leap in batch file game programming, and a fun game!
Even more info in the README.TXT
Anyway, if you try it, I hope you like it.
DOWNLOAD (http://www.4shared.com/file/39468516/6d3b0983/TIMESTREAMER_11.html)
Here's a summary of what Time Streamer is:
Time Streamer may remind you of a BBS style door game from the late 80's, early 90's. Playing through the game takes about 1-2 hours. The game is inspired around the story/myth of John Titor (a time traveler) who supposedly came to this world timeline to obtain an IBM 5100 for his world timeline in 2036.
Difficulty: hard
Time Streamer features:
- Fully Randomized Combat System with Random Enemy Encounters
- Sound Effects
- RPG style Level Gains (/w new skills each level; 6 skills total, 8 levels total)
- ANSI style color graphics
- Sci-Fi storyline with some humorous undertones
- Selectable Weapons and "Shrines"
- NPCs (you can interact with/talk to)
- Randomized powerup/drop system
- Overall, what I might call a fairly advanced "text-based tactical engine"
System Requirements:
(Windows XP)
Because the code utilizes functions specific to XP it likely won't work in 98 or WinMe.
This game was programmed entirely in Windows NT batch scripting. The point of this gimmicky exercise was not to make a "great game" but to _make a game_ with a toolset that isn't designed for it. As far as I know, there is no other batch file games this elaborate and complex, much less a real game at all. I tend to think this is a major leap in batch file game programming, and a fun game!
Even more info in the README.TXT
Anyway, if you try it, I hope you like it.